The armory bonus will be applied to these rewards.
Deep dungeon rewards floor 51.
Players who have cleared floor 30 of heaven on high and the sidequest on the shoulders of giants will be given the option to start from floor 1 or floor 21 when creating a new save file.
As of patch 4 0 stormblood it has a maximum of 200 floors all randomly generated broken up into sets of 10 with each set increasing in difficulty and every 10th floor ending with a boss.
Heaven on high is the second deep dungeon.
The palace of the dead is the first deep dungeon in final fantasy xiv added in patch 3 35.
You must reset your progress back to floor 51 and start again.
Upon clearing floor 50 players may begin at floor 51 and level 60.
All players will begin at level one and only by fighting the enemies within will.
A gelmorran potsherd will be awarded.
Palace of the dead is the first deep dungeon released in patch 3 35.
When starting from floor 21 players will be set to level 70 and their inventories will be cleared of pomanders.
The palace of the dead is an ever changing dungeon whose architecture is never quite the same each time players enter to explore its depths.
When starting from floor 51 players will be set to level 60 and their inventories will be cleared of pomanders.
If you have reached floor 50 or 100.
Players begin at level 1 and may attain up to level 60.
Located in the black shroud palace of the dead features 200 floors.
Deep dungeon the palace of the dead.
The palace of the dead or the deep dungeon as it s sometimes called in final fantasy xiv is a constantly changing dungeon that represents an interesting challenge for players looking to test their abilities in the game and access powerful rewards.
Reward reward floor 10 10 allagan tomestones of poetics 20 allagan tomestones of lore.
Initially featuring 50 floors it was expanded to 200 floors with patch 3 45.